What games do you think gave you a decision that gave you a lot of pause before making it.
I’ll use as an example The Witcher 3,
there’s a lot of game which feature romance options, and in most of them it pretty much amounts to picking the one character you like the most. But I felt The Witcher 3 was different. In picking between Yennefer and Triss, you were picking between two different ideologies about what it means to be in love.
Yennefer represents passion, her relationship with Geralt seems completely natural, whenever they see eachother the chemistry is evident. But their relationship is often toxic to the point that neither of them is good for the other. Choosing Yennefer makes you question wether the choice depends most on two people being naturally attracted to each-others strengths and overlooking their flaws.
Triss on the other hand is such a kind person. Geralt often struggles with being a witcher and being an outsider. But when Triss is around, he is allowed to believe the world can be better and kinder. He obviously loves Triss, but their relationship seems more awkward at times it doesn’t come naturally. Choosing Triss makes you question wether the choice depends on which relationship is self sustainable, which relationship is more likely to heal our wounds even if the attraction is not fully there.
I took me so long to choose (I chose Triss, nothing agaisnt Yennefer fans) but I loved how comple the choice was.
Have any of you encountered a choice wether it’s on an Tabletop RPG or a Video game that made you pause the screen and think on it for 8 months before unpausing?